Capturing an NPC 12 Solo

As you progress in the game, you would want to have higher level cities. In Evony Age 2, there are four types of Historic Cities, level 12, 14, 16 and the 18.
An NPC 12 can found ever 18 miles on the x, y axis. In layman terms, this means 1 level 12 NPC is exactly 18 spaces to the left, right, above and below of another level 12 NPC thereby creating a net of level 12 NPCs all over the server. There are a total of 1936 level 12 NPCs per server starting from coordinates 9, 9.

Swordsman Unit

Swordsmen are another resource hog are take high amount of Iron to build.
A swordsman is effective against Archers and but will not be effective against other troop types to that extend. However, the swordsmen are primarily defensive troops and they should be treated that way.

Pikeman Units

Pikemen are hogs for lumber. It costs a lot of this expensive resource to build them but they are most effective against Cavalry.

Warrior units

Warriors are the horde forces in this game. They are extremely inexpensive, build time is the quickest and are easy to feed.

Scout Units

As the name suggests, scouts are used for extracting intelligence. The Scouts will arrive at the enemy city and will provide detailed analysis of the enemy city.

Worker Units

In Evony Age 2 much like the Age 1, Workers are the mule. They have almost no fighting capability, are cheap and carry massive amounts of resources.

Archer Units

Archers is by far the most important and useful of all the unit types available in this game. They are economical, relatively quicker to build when you compare it to high damage mechanical troops and are light on the wallet.

Loyalty Stuck at 1

Both in Evony Age 2 and Age 1 you may have come across situations where the city loyalty is stuck at 1 over hours at ends making it possible for that city to be reinforced or a speech text to be used at the last minute and ruin your grand plans.

Capturing an NPC 10

One of the major requirements for winning your King or Queen in Evony Age 2 is for you to successfully capture an NPC 10. An NPC 10 is not as difficult as it might seem but it does require careful planning to reduce losses which should be your goal. Remember, every unit cost resource, so every lost unit should be treated as lost food/lumber/stone/iron. This will give you are more holistic picture. Also, there is a video embedded in this post that I made for this website. All attacks are stopped at loyalty 40 because you’ll have an idea about how to take the NPC 10 by then.

Capturing an NPC 8

In order to qualify for your King/Queen in Evony Age 2, you need to capture an NPC 8 and then an NPC 10. For a new player or someone who has been playing a couple of months, an NPC 8 can be quite difficult to capture. I would suggest that you try capturing smaller NPCs like levels 5 and 6 so that you understand the relevance and importance of timing an attack in Evony.

NPC 1 to 10 Resources and Troops

An NPC in Evony Age 2 is a barbarian city which is part of the game's engine. It is owned by the game itself and can be conquered by a player. NPCs are split by levels, from level 1 which is weakest to level 10 which is the strongest. There are FOUR levels of HISTORIC CITIES - Level 12, 14, 16 and 18 which will be discussed separately.

Building a second, third or fourth City

Now that you have built your first city in Evony Age 2 the way you want to, you should build successive cities to grow. A badly planned city will do much more harm than good to you.
Not only would you have to deal with wasted resources but the city will be more or less worthless to you. You city should be carefully planned and this post will try to help you with some tips.

Cottage

The Cottage in Evony Age 2 can be built from level 1 to 10 and as the name suggests, it increases population limits.

Rally Spot

The Rally Spot in Evony Age 2 is one of the main buildings in this game along with the Barrack, The Wall and the Relief Station.
The level of your Rally Spot decides how many attacks (waves) can you send at one time along with how many troops can be sent per wave.

Wall

Same as Evony Age 1, the Wall is your first line of defence but a naked wall is as good as being without one.

Workshop

In Evony Age 2, the workshop has been given the most importance. The Workshop is where the Hero Gear is upgraded. The Hero Gear level is equal to that of the Workshop to research and equip. The Hero Gear level and the cap on the Hero level is the major game changer in this edition and takes a lot to adapt to for those used to playing virtually unlimited level heroes in Age 1.

Academy

As with Evony Age 1, the Academy is THE most important building in your city. The academy governs as well as facilitates the city wide technological upgrades. technologies once researched need not researched for each city since they are applicable to your account and not a particular city.

Relief Station

The Relief Station also functions the same in Evony Age 2 as in Evony Age 1. The sole purpose of the relief station is to reduce travel time between cities. This holds true for both your own cities and those of your alliance members. The bonus is applicable for both reinforcements and transports.

Embassy

The purpose of the embassy in Evony Age 2 is same as in Age 1. There has been no change in the use of this building. However i remains vitally important.

Stable

The Stable has also been given more importance in Evony Age 2 than in Evony Age 1. The stable is used in technological upgrade, Hero technology as well as for qualifying to build other buildings.

Forge

Unlike Evony Age 1, the Forge has been provided with a bit more attention in Evony Age 2. The Forge is useful in both technological upgrades as well as for Hero gear upgrade.

Warehouse

Similar to what is offered in Evony Age 1, the Warehouse is used to safeguard specific quantities of resources from plundering. The capacity of the warehouse is capped by its level and can be distributed between the four resource types – Food, Lumber, Iron and Gold.

Feasting Hall

Just like Evony Age 1, the Feasting Hall is the home for your Heroes in the city. Each level of the feasting hall provides one more space to accommodate a hero up to a total of 10.

Beacon Tower

in Evony Age 2 just like Evony Age 1, the Beacon Tower act like an early warning system for incoming attacks. Each level of the beacon tower unlocks more detailed information from incoming attacks. The Beacon Tower is extremely important for defence but in Evony Age 2 it can be bluffed by using Stratagems. Also, Informatics technology is highly important since the Beacon Tower provides more detailed information for higher level informatics in conjunction with a high level Beacon Tower.

Town Hall

In Evony, the Town Hall is the main administrative centre of your city and it is no different in Evony Age 2. The Town Hall will let you set production rates, set tax rates, rename the city, allow you to use levy and comforting and give you a snapshot view of all the buildings in the city.

Marketplace

In Evony Age 2, the marketplace is used for trading resources. You can buy and sell your excess resources here for gold. The system charges a fee of 0.5% in gold regardless of whether you are buying or selling. This fee is applied to both sides.

Inn

In Evony Age 2, the Inn is important both for normal heroes as well as for Historic Heroes. The Inn quite simply offers Heroes up to the level of your Inn. The list of Heroes will change every day.

Barracks

Barracks in Evony Age 2 are used for troop training in this game. The level of a barrack decides the number of queues allowed in each of them and also limits the kind of troops that may be trained in them.
It is recommended that each city mush have a minimum of 14 barracks. A fully grown city with all research done can have 18 barracks by tearing down unwanted buildings like Stable & Forge.